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CONTEMPORARY SOUNDSCAPES: Design to Prioritize Untapped Aural Potential in the Visual World

CONTEMPORARY SOUNDSCAPES: Design to Prioritize Untapped Aural Potential in the Visual World

"Currently, we live in a world that is a consequence of ignoring sound. We have reached peaks of noise pollution in our physical environments—especially in urban landscapes. This has occurred because the visual has been given priority over the aural, and continuous ignorance has led us to create and use noise abatement measures to reduce the effects of unintentionally designed soundscapes." Through his thesis Contemporary Soundscapes: Design to Prioritize Untapped Aural Potential in the Visual World, Antriksh takes the opportunity to explore the use of untapped audio potential as a medium of experience and product design through which he can engage people with the meaning of sound in its various forms.

110%: Improving Athletes’ Performance Through Brain Fitness

110%: Improving Athletes’ Performance Through Brain Fitness

Reaching the peak performance in competition is something athletes constantly struggle with. Many companies, doctors, research labs, and sports teams invest a lot of time and money developing new strategies and technologies to improve athletes’ performance—ranging from new training techniques to researching failure, success and how the human body works to perform sports-specific tasks. After a year of experience and research on the subject, Sebastian Harmsen states “to this day, there hasn’t been a perfect formula for success in sports, but some athletes are pretty darn close!”

ME, MYSELF & A.I.: How I Learned to Love the Machine That Took my Job

ME, MYSELF & A.I.: How I Learned to Love the Machine That Took my Job

As artificial intelligence’s capabilities continue to expand, there’s a growing anxiety that the impending AI Revolution may automate more jobs than it creates—triggering a crisis of worker displacement to rival the Dust Bowl and the Great Depression. In response, Will Crum developed Me, Myself and A.I.: How I Learned to Love the Machine That Took my Job, a thesis of speculative designs that imagine near and distant futures where AI is used to increase individual agency—not diminish it. Crum’s proposals and provocations address access to work and other ways to protect human dignity in an automated age.

GENTLEmen: Challenging Adults to Raise Feminine Boys

GENTLEmen: Challenging Adults to Raise Feminine Boys

In his thesis GENTLEmen: Challenging Adults to Raise Feminine Boys, Andrew Schlesinger explores gender identity, masculinity, stereotyping, parenting, education, and male culture. Andrew has been investigating the restrictive nature placed on men and the necessity for them to conform to a masculine ideal, which is destructive to themselves and those around them. Through the feminist movement, most would acknowledge there has been a significant approach towards teaching girls traditionally masculine traits. This thesis argues we need a similar, foundational shift to teach boys feminine traits.

LOOPWHOLE: Increasing Conservation Through Impact Reframing

LOOPWHOLE: Increasing Conservation Through Impact Reframing

LoopWhole is a suite of ecological service provocations that increase conservation through impact reframing. Popular culture supports the message that material possessions represent drivers of happiness and satisfaction. For businesses, a significant measurement of success relies on endless growth and constant expansion. Thus, both consumers and producers help create centrifugal force that contributes to excessive rates of production and consumption. In turn, that taxes our financial, physical, and environmental health. They also create rampant pollution, excessive consumer debt, and a rapidly-degrading environment for many species.

SOUL'D: Exploring the Commodification and Appropriation of Black Cool

SOUL'D: Exploring the Commodification and Appropriation of Black Cool

Hip-hop, basketball and street fashion formed the three pillars of cool for Oscar when he was a child. Common to all these phenomena was the ultimate commodified object of cool—the sneaker. And he loved sneakers. So, it is of no surprise that Oscar’s earliest memory of being or looking cool was attributed to a pair of Nike Air Jordan XI. This childhood photo of him with the Nike Swoosh shaved and dyed into the back of his head can attest to that.

PYGMALION: Creating systems to empower people with social anxiety disorder

PYGMALION: Creating systems to empower people with social anxiety disorder

Dayoung’s thesis, Pygmalion, is about creating systems to empower people with social anxiety disorder. She aims to create the Pygmalion effect—also known as the “self-fulfilling prophecy”—to help people with social anxiety. The Pygmalion effect, named after an Ancient Greek myth of a sculptor falling in love with his own works that comes to life, is the phenomenon whereby high expectations and attentions positively affect the outcome of performance.

GOOD GRIEF: Inducing eco-anxiety as a call to climate action

GOOD GRIEF: Inducing eco-anxiety as a call to climate action

Conventional wisdom tells us that eco-anxiety—an indirect mental health impact of climate change—is preventing us from effectively responding to the threat of climate change. This form of anxiety is also marked by an existential worry about the future for oneself, children, and later generations. Karen Vellensky challenges this idea through her thesis, Good Grief: Inducing eco-anxiety as a call to climate action.

TRIAGE: Launches at Wanted Design for NYCxDESIGN 2017!

TRIAGE: Launches at Wanted Design for NYCxDESIGN 2017!

Students of SVA’s MFA in Products of Design present TRIAGE, an interactive exhibition that reframes contemporary urgencies through the lens of design. The work is part of the city-wide NYCxDesign celebration. We live in uncertain times, faced with a political climate where institutions that offer solutions to complex challenges are under threat, systematically undermined, and dismantled. TRIAGE consists of six roving design interactions that assess the socio-political priorities of visitors to the design festival. At the start of the exhibition, visitors receive a TRIAGE CARD that tracks and gradually compiles their unique profile.

Products of Design Students Exhibit at Design Week Mexico 2016!

Products of Design Students Exhibit at Design Week Mexico 2016!

The 8th annual Design Week Mexico took place from October 5-9 2016 in Mexico City, and SVA’s MFA in Products of Design was proud to participate. Wanted Design NYC collaborated with DWM and Centro school of design, cinema and television to create and host NAO, Design School Pavilion, an exhibition of creative universities and their students’ work, focused on the theme of Social Responsibility.