Student Projects

Products, Mobile Apps, Platforms, Thesis Work, and Design Thinking.

Latest Projects

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Trace: Building Oral Hygiene Habits That Last

Trace is an intuitive and thoughtful oral hygiene tool designed to elevate your overall dental wellness experience. Four minutes (the recommended brushing time) many not seem very long, and yet many of us still struggle to dedicate those minutes to our daily dental care routine. Why? Because of its high effort and low reward nature, dental care feels like a task. The current products in the market offerings don’t help either. The industry is hyper-focused on adding high-tech whitening and brightening innovations, rather than focusing on the user’s experience and healthy basics.

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CHRONIC: How Understanding Your Pain Can Change Your Pain

Danna Krouham's thesis, Chronic: How Understanding Your Pain Can Change Your Pain, is an in-depth analysis of the complexity of the chronic pain system. While researching the intricacy of how chronic pain in the United States is addressed, Danna decided to zero in on uncovering the biopsychosocial model of pain. This body of thesis work proposes solutions to help patients understand their own experiences. "By better understanding their pain, they can actually change their pain. By designing a suite of tools and experiences with a unified biopsychosocial approach, Danna aims to help people understand their pain and reclaim control over their minds, bodies, and souls. This thesis is meant to serve as a learning experience by planting a seed in the reader's mind into unfolding the power the pained have over their pain.

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Bridged Reality: Using Technology to Nurture Distant Relationships

Felix Ho's thesis, Bridged Reality: Using Technology to Nurture Distant Relationships, explores how technologies can break the barrier for those who are dear to us but living far away. When living at a great distance, friends, family, and couples sometimes become estranged. In order to create a new capacity for connection to break the distance barrier, Felix began his thesis exploration with a high-tech intervention that allows users from different locations to have a shared low-tech experience that makes the user feel connected asynchronously.

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Weighted: Designing Towards Fat Liberation

Margarita Zulueta’s thesis, Weighted: Designing Towards Fat Liberation, investigates how anti-fat bias affects fat-identifying women through the lens of design. Anti-Fat bias is the discriminatory belief that the social stigma against fat people, in the tradition of fat activists reclaiming the term, is justified. Anti-Fat bias is normalized and affects the 1.9 billion adults who are considered to fall within this group. Having experienced the pain of anti-fat bias in her own life due to falling within the small-fat to mid-fat range, Margarita explores and creates products of design to create structures that move towards fat liberation.

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"RE-ACTORS" Debuts at NYCxDESIGN Festival 2022!

At Wanted Design in New York City, the Class of 2023 debuted their semester-long group project, RE-ACTORS. Products of Design students present annually at the NYCxDESIGN Festival, and this year was unique since Wanted Design took place at the ICFF at the Jacob Javits Center!

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Nu-age: The Secret Power of Naps

As a busy and sleep-deprived graduate student, Arshlavi Auleear had a revelation when she started taking intentional breaks and naps. She felt less stressed, more energetic, and was increasingly productive. In response, she designed Nu-age, an app and service that promotes napping as a tool for increasing productivity and wellness.

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Bowow: The 'Google Translate' App to Help you Understand Your Dog

Students Erika Choe and Cheryl Zhang were disturbed to learn that 20% of adopted dogs are returned to shelters each year. “This tough transition not only strips dogs of their sense of safety—it also reintroduces negative stressors and potentially euthanasia.” In response, Cheryl and Erika designed Bowow, a 'Google Translate' app for dog owners to better understand the meaning behind their pet's barks.

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"You Better NOT Forget My Birthday" Arduino Cupcake

Do you know someone who moved far away and keeps forgetting all of their friends' birthdays? Charvi Shrimali was struck by her own forgetfulness after moving from India to New York City and missing a few too many birthdays because of the time zone difference. Deciding to never make the same mistake again, Charvi built You Better NOT Forget My Birthday, a smart device in the form of a plush celebratory cupcake.

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Chewful: "Eating Journeys" App for COVID Patients with Anosmia

Temporary loss of smell, or anosmia, is the leading neurological symptom and one of the earliest and most commonly reported indicators of COVID-19. It can negatively affect many aspects of daily life—most notably eating. “87% of COVID patients with anosmia said they experienced a reduced enjoyment of food,” remark students Sarah Hackett and Cathy Tung, who teamed up to design Chewful, an app providing ‘tailored dining journeys’ to help improve the experience of eating for those without the ability to smell or taste.

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Zol Fairway: A Digital Caddie with Real-time Golf Advice

Zol Fairway is an app and digital caddie system designed by first-year student José Achi Martín. A wearable wireless chip offers golfers suggestions on how to play the specific course the user is on, much as how a real-life caddie would. José explains that the Zol app is intended to facilitate the learning process of the sport for beginners but also functions as a correction and tracking tool for more experienced players.

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VODA: A Geo-Specific Personal Water Filtration System That Works With Any Pitcher

In an 11-week project, Margarita Zulueta, Zekun Yang, and Anne Keating set out to redesign in-home water filtration consumer products, of which Brita is the current market leader. Their solution? VODA—a reusable pitcher-agnostic system that pairs with a geo-specific custom water filtration mixture. VODA focuses on local, open-source accessibility to clean water, and aims to reduce plastic usage in our personal drinking water habits.

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"Foodflix": Order or Make the Exact Recipes From Your Favorite Movies

Have you ever wished you could taste the delicious dish you just saw featured in a movie? Foodflix, a speculative project created by student Cheryl Zhang, offers just that—to provide customers with outrageous immersive experiences through movie food delivery, a recipe app, and escape room labs. Partnering with Netflix, "Foodflix aims to bring your favorite movies to life."

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For The World: A Far-Sighted Collective for Shaping Viable Futures

For The World, a project designed by first-year student Erika Choe, serves as a far-sighted collective that embodies decentralized and democratic practices to actively engage in building a better future. Erika envisions the website as your “go-to guide for exploring and sharing alternate models for a more connected, meaningful and regenerative future.”

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Ground2Ground: From Coffee to Upcycled Straws

Globally, we consume 2.25 billion cups of coffee a day, which equals a shocking 23 million tons of wasted coffee grounds each year. In response, first-year student Nihaarika Arora created Ground2Ground—a set of upcycled straws fabricated from used coffee grounds blended with natural binding agents. The straws are designed to be reused and compostable, “returning to the ground at the end of their lifecycle.”

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DUO: Co-dependent Birth Control Pills

DUO is a speculative contraceptive technology product for egalitarian couples, aiming to empower both partners and hold them equally accountable. Designed by first-year student Monica Moaz, DUO consists of two pill packs: one for the male and one for the female partner.

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Trove: The App that Turns Stooping Into a Treasure Hunt

Stooping is a long-time New York tradition: someone discards their no longer needed belongings on the stoop or sidewalk in front of their home, and any passerby can salvage the items for free. During the pandemic, first-year student Kaylan Tran noticed that stooping became an Instagram phenomenon with thousands of users sharing their finds. Inspired by this movement, Kaylan created Trove, an app that aims to turn stooping into a fun, treasure-hunting, community-based experience.

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